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Online survey
  • 1.Do you know about our company?

     

Results

1.经调查有100人对网站满意、10人不满意、15人一般en。

2.经调查有100人对网站满意、10人不满意、15人一般en。

3.经调查有100人对网站满意、10人不满意、15人一般en。

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Advantage
    Business characteristics

    (1) open chain

    To advanced technology, can solve the problem of knowledge production, teachers and education workers are still firmly in control of the production of knowledge. School, there is no doubt that knowledge is still the best and most systems of the producers of knowledge.

    To solve the problem of teaching resources, the dragon used open source filling solution, has been with Beijing normal university, huazhong normal university, east China normal university, strategic resources cooperation. Net dragon can be their own resources to be Shared, also welcome more partners to join hands in building teaching resources.

    (2) multiple connection

    Vocational education market prospect is very big, but from the perspective of net dragon, introduced products for the student/parent users directly, it is not enough; Vocational education is characterized by numerous stakeholders, we need to get through education institutions, teachers, students, parents, enterprise bond, to the service is quite full.


    (3) a complete perfect O2O teaching chain

    O2O classroom state circle: education technology + + cloud platform hardware + software (application) + resources + IM - "modern pentathlon" O2O teaching chain of our complete quality.

    (4) the software features

    O2O platform will be O2O concept is introduced into the classroom, will study is divided into "extended front study, O2O class, after class" three stages, emphasizing on students as the main teaching mode, in order to solve students knowledge weak point, for the purpose of targeted teaching. Templates provide material, teaching at the same time, provide automatic group volume, automatic batch volume and wrong topic analysis function, reduce the teacher repeat lessons workload and mechanical objective topic change book work. The preparing, class, homework of teachers on the same platform through a simple operation to complete.

    Through group discussion, debate, vies to answer first, and many other forms of interactive teaching tool, on O2O classroom platform realizes the relaxed learning environment and get rid of the boring point-to-point teaching form, the formation of competition and cooperation mode of learning, make students from the traditional passive to accept knowledge of thinking to the behavior of the active learning knowledge mining.

    O2O platform in classroom level net dragon company enterprise office system development technology accumulation for the advantage of cloud, fit the needs of the public service platform of the educational administration, can be used as an integrated cloud office educational system of the characteristics of the platform, provides the powerful data support and billionaire online server security ability, effectively guarantee the timeliness of data, security, reliability, reduce the burden of maintenance cost and the operation of the school.


    (5) hardware features

    Hardware, 101 classmates sent also paired with the world's leading electromagnetic pen, fully adapted to the field of domestic k12 characteristics, on the subjects such as maths, physics, Chinese has great ease of use; In addition, according to the size of the pen and contact strength of the screen, is divided into a level 1024, handwriting will also present a thickness difference, can even write Chinese calligraphy. Close reading warning is 101 students characteristics, we very emphasize on students' eyesight protection, when students closely watching, there will be a reminder, prevent abnormal habits with the eye and sitting position, tip should be in a suitable distance to watch.

    (6) the user behavior and psychological research

    With our cooperative partners in many years of industry experience has summed up a set of user behavior and psychological research, in this respect we based on the detailed analysis of the large database user preferences, why users will enjoy such and such, so can study according to the user's behavior to provide more personalized learning content.


    (7) the user experience research

    Our experience is that can accommodate millions of active users, and maintaining high data response ability, the rapid response ability also can be applied in accelerating education product research and development and the iteration, etc. Everyone knows the game is an area where user loyalty is very low, the user to change other games cost is very low, so we also for the attention of the user experience is very high, is consideration for every minute details of experience.

    (8) with gaming study ways to mobilize "five senses"

    Knowledge is no longer based on classification learning form of fragmentation

    Based on in-depth study of gaming, the students social and students interaction, such as visual and auditory stimulation is introduced into the teaching field, to improve children's interest, make them love learning.

    Wisdom classroom solution (9) multiple choices

    Through the pad, we can form 1 to 50, according to the actual number of students all the pad of teaching way, with a very low cost solution to classes teaching problem between with everyone.